Initializing...
FACE TRACKING
Head X:
0.00
Head Y:
0.00
Head Z:
0.00
Eye dist:
0.00
FPS:
0
Status:
init
WASD move | LMB rotate | MMB pan
Scroll zoom | Q/E up/down | Shift fast
Controls
▼
Sensitivity
1.0
Smoothing
0.15
Z Sensitivity
1.0
Model Rotation
Pitch (X)
0
Yaw (Y)
0
Roll (Z)
0
Perspective
Debug
Pause
Load .spz/.ply
Show splat
World axes
Frame
Save position
Recenter
Reset
(bookmarks)
+
×
Load point cloud .ply
×
No point cloud loaded
Point size
2
Flip:
X
Y
Z
CV→GL
Use point colors from PLY
Load trajectory .json
×
No trajectory loaded
Show camera dots
Width
▶ Play
⟲
0.25×
0.5×
1×
2×
4×
0.0 / 0.0s
Compare with second splat
Load B from file
Load
A:
—
B:
—
Exit compare
Place wiring
Place objects
Paint trees
Load geometry .ply
×
Source: splat centers
Flip:
X
Y
Z
CV→GL
Auto-align cloud to splat
Show points overlay
Brush radius (m)
0.5
Tree #
1
0 splats
New tree
Eraser
Clear #
Grow radius (m)
2.5
Grow Y:
to
Grow
Reset grow
Tint splats
Tint strength
0.50
Export labels
Clear all
Click + drag to paint seeds on trunks.
Grow expands seeds to full trees via nearest-centroid (x,z).
Objects
Show number labels
Scale:
units/m
Default height (m):
Place objects
Clear all
Objects (auto-saved)
Wiring
Editing:
unsaved
Show number labels
Place wiring
Saved sets
New
Save
Save as new…
Wiring nodes (drag to reorder)
Color markings
Editing:
unsaved
Saved
Save
Save as new…
Trees (current)
A
B
forma
bility